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Better Vendor Price (v1.12.00)

Change Log:
--------------------
Better Vendor Price
v1.12.00 (2020-02-24)
Full Changelog Previous releases

updated for BfA 8.3 toc


Description:
--------------------
Better Vendor Price WoW Classic and BfA

https://raw.githubusercontent.com/mooreatv/BetterVendorPrice/master/sample.png

Shows per individual, current stack and full stack prices.
(ie also shows the sell price per unit)

Works anywhere including bags, vendors, item links in chat and the Auction House.

Can now also optionally show "Auction House DataBase (AHDB)" pricing info

Why is it useful ?

Sometimes the regular vendor price isn't enough to decide what to keep and what to discard:

For instance imagine you have 4 something that sell for 12s and 2 of something else for for 8s and both are dropping right now

Well assuming they both stack in 5 max, you should get rid of the 4 as you can get 20s from that slot with the other item (vs 15s for the other)

But if one stacks in 20 and the other in 5 or 10, the calculation changes !

Unless you are a math wiz and can do all that in your head (and if you know the stacking size), you can use this addon to guide you! (and if a math wiz, it'll tell you the stacking size too)

Other info

Works for both BfA and WoW Classic (where it's even more useful given lack of default vendor price)

Get the binary release using curse/twitch client or on wowinterface

The source of the addon resides on https://github.com/mooreatv/BetterVendorPrice

Releases detail/changes are on https://github.com/mooreatv/BetterVendorPrice/releases

Neat Minimap (v1.06.01)

Change Log:
--------------------
ChangeLog for NeatMinimap by MooreaTv (moorea@ymail.com)

Coming next:
- Your input/suggestions welcome !
- See open issues for ideas https://github.com/mooreatv/NeatMinimap/issues

v1.06.01 Feb 24th 2020
- Updated for BfA 8.3

v1.06.00 Dec 10th 2019
- Updated for Classic 1.13.3

v1.05.00 Oct 14th 2019
- Implemented request #6: Option to also hide/show the Tracking (mining/herbs/hunter/...)
- Fix for button sometimes stuck in dragging issue (when hiding while dragging) (Issue #9)

v1.04.01 Sept 30th 2019
- Toc update for 8.2.5 and using Github Actions for auto build/uploads
v1.04.00 Sept 11th 2019
- More generic fix for HereBeDragons based map pins as well as Questie and Zygor
- Don't try to manage any of the ElvUI MiniPanels as they are managed in /ec DataTexts settings

v1.03.03 Sept 11th 2019
- Fixes for ElvUI and BfA showing extra buttons/frames (Fixes #2)
- Tweaks to options menu
v1.03.02 Sept 11th 2019
- Handle resize and (my own!) wiped buttons properly this time.
should probably not wipe buttons in the first place...
v1.03.01 Sept 11th 2019
- Fixed some typos in description
v1.03.00 Sept 11th 2019
- For BfA hide the tracking/search button too
- Option to hide/show the mission/garrison too
- Don't hide HandyNote pins

v1.02.02 Sept 11th 2019
- Fix for my own MoLib button/icons (like PixelPerfectAlign's)
v1.02.00 Sept 11th 2019
- Work properly with ElvUI (don't show back hidden buttons) (Fixes #1)
v1.01.00 Sept 11th 2019
- Handle Questie frames
- Handle (wiped) frames without Hide/Show
v1.00.00 Sept 10th 2019
- First fully working version!
v0.02.00 Sept 10th 2019
- First functional version with a lot of code to make in/out work without OnUpdate
v0.01.00 Sept 10th 2019
- initial version, created from MooreaTv/WowAddonTemplate
./newaddon.sh 'NeatMinimap' 'NMM' 'Neat Minimap' 'NEATMINIMAP' 'nmm' 'Neat Minimap auto hides/shows button as needed'

Description:
--------------------
Neat Minimap

Neat Minimap auto hides/shows when mousing away/near the minimap

https://media.forgecdn.net/attachments/262/504/neatminimap.png
When Mousing away ^

It works for all buttons, not just libdbicon ones

More information


The source of the addon resides on https://github.com/mooreatv/NeatMinimap
(and the MoLib library at https://github.com/mooreatv/MoLib)

Releases detail/changes are on https://github.com/mooreatv/NeatMinimap/releases

BigWigs Bossmods (v183.2)

Change Log:
--------------------
BigWigs
v183.2 (2020-02-24)
Full Changelog Previous releases

Nyalotha/Vexiona: Swap Desolation from say to yell and make sure to cancel the countdown when removed.


Description:
--------------------
BigWigs is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/BigWigs

Introduction

BigWigs is a boss encounter add-on. It consists of many individual
encounter scripts, or boss modules; mini add-ons that are designed to
trigger alert messages, timer bars, sounds, and so forth, for one specific raid
encounter.

Looking for functionality that BigWigs doesn't cover? Try these addons:

* LittleWigs is a plugin for BigWigs and covers all forms of 5 man and solo content.
* Capping covers various battleground and world PvP timers.
* oRA3 covers all sorts of raid management functionality including raid cooldowns and Battle Res counting.
* Old content can be installed by looking through the 'Other Files' menu or doing a search on WoWI and installing the appropriate expansion addon.

Feedback

Please remember that we are always interested in hearing directly from you.
About anything you want to share or ask. You can report issues on GitHub
or contact us on Discord.

Our goals

When raiding, a high framerate is important. We understand that every extra
frame matters, so BigWigs aims to be as efficient as possible. The
memory/second and CPU/second footprint of BigWigs is the lowest of all boss mod
addons.

When modules are written, every aspect of the encounter is inspected. Is add-on
synchronisation required? Is target scanning required? What events are really
needed?

We a...

MaxDps Demon Hunter (v8.3.0)

Change Log:
--------------------
MaxDps_DemonHunter
v8.3.0 (2020-02-25)
Full Changelog Previous releases

v8.3.0 - Vengeance fixes
Merge pull request #4 from Delsorou/patch-1
Fix spell not found bug, improve CD utilization
Fix spell not found bug, improve CD utilization
This fixes spell not found bug when using Concentrated Sigils and Charred Flesh at the same time, and improves short CD utilization in the normal rotation.

Description:
--------------------
Demon Hunter module for MaxDps addon
Info, Questions, Bug Reports, Suggestions on forum: http://maxdps.net

Deadly Boss Mods (8.3.15)

Change Log:
--------------------
Deadly Boss Mods Core
8.3.15 (2020-02-25)
Full Changelog Previous releases

Copy those harvester timers to LFR too (for now)
Disabled berserk timer on normal nzoth, at least til the berserk for normal is known (it doesn't match heroic)
Added more timer data to Thought Harvesters to normal Nzoth
Added a special warning to move when boss is casting creeping anquish is cast that's on by default for tanks.
Fix error
Fixed a couple missing timers on Council of Tribes in kings rest from some public high key logs. The inactive boss ability timers are still disabled because I'm still not confident they are actually timed and not triggered on thresholds for the active boss.
Added target scanning to Poropellant Blast on Rixxa in motherload so it can give a more precise target and target yell warning instead of generic dodge warning.
Added RP timer for Tonks fight in Mechagon
Removed the infoframe from KUJ0 encounter. It clearly doesn't work.
Fixed a bug that caused chemical burn timer not to show up if you weren't a healer with a dispel not on cooldown (ie it was locked behind the dispel cooldown check, sorry about that).
While at it, made chemical burn timer on by default for everyone instead of just healers
Don't call DBM:GetModLocalization() if nothing is set. This is just inefficient and bad practice. From now on, these will be templated as commented, in case they are needed, when content is current. When content is not current, they'll be removed and cleaned up
Changed nettles warning to on by default for all instead of just healer and added an attempt at using target scanning, despite previous information leading me to believe that wouldn't be accurate. if it's inaccurate I'll find out fast enough.
Fixed a bug with jagged Nettles warning that caused it to always say the wrong spell name and also caused option to not appear correctly in GUI
Fix oopsy that'd break a whole lot of things
Should be last round of fixes
Dial back the luacheck for now, the rest of shadowing is fine
Updated luacheckrc with a few more functions and globals
- With FAR stricter error checking now functioning. A few bugs have been found and are now fixed
- Fixed a bug that caused Cleansing Protocol timers to stop working in heart chamber on mythic N'zoth
- Fixed SPELL_PERIODIC_ENERGIZE being defined twice in Combat log handler
- Fixed a ton of unnessesary shadowed definitions and tweaked a improved a few variable names that weren't shadowed but get tagged that way by luacheck.
Actually run luacheck file instead of generic SUPER basic checking. Let the real errors come in
- Maut adds will now say addcount and offering count in the offering warnings so it's clearer when multiple adds are up, what's what.
- Added count to Soul Flay timer at user request.


Description:
--------------------
DBM still needs your support!
https://www.patreon.com/deadlybossmods

Alpha versions are available at deadbossmods.com

Features:

Boss mods for all raid bosses
Colored raid warnings (players will be colored according to their class) with icons - so you will know what's going on without even reading the message
Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status
HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
Bars can be enlarged with decent effects when they are about to expire
Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
Synchronization system for accurate timers
No dependencies, no embedded libraries (except for the optional LibDataBroker plugin that embeds LibDataBroker)
Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
Bars can change their color over time and flash before they expire
There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
Support for SharedMedia, so you can use any texture for your bars
Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also s...

Deadly Boss Mods - Classic (1.13.37)

Change Log:
--------------------
Deadly Boss Mods Core
1.13.37 (2020-02-25)
Full Changelog Previous releases

Prep tag
Update localization.tw.lua
Update localization.cn.lua
fix typo
Update localization.tw.lua

https://forum.gamer.com.tw/C.php?bsn=36703&snA=3523
Update localization.cn.lua
Update localization.cn.lua
Update some trigger string.
issue
Merge pull request #99 from wallrik/chromaggus-1
More precise Chromaggus emote
More precise Chromaggus emote
Increase wipe check for Nefarian to prevent mod thinking you wiped because you had an extended period of time out of combat
Changed mod to treat all ENCOUNTER_START pulls as invalid phase 2 pulls and not valid phase 1 pulls, since blizz can't seem to make the event work correctly.
Access correct table instead of corrupting a spellname variable. :D
Live update chromaggus breath icons
Merge pull request #98 from evildark0507/patch-2
update localization.tw.lua v1.1
update localization.tw.lua v1.1
update some event can't work on zh-TW client duo to strings does not match
Nefarian class call
Chromaggus spell weakness
Update CN class calls, ticket #97
Missed a couple more GUI fixes
Last two fixes, and adjust the luacheck
First round of code cleanup and fixes from luacheck
Enable strict luacheck on classic and let the errors fly in


Description:
--------------------
A version of Deadly Boss Mods (DBM) that runs on classic. It's still work in progress. It's dungeon support is preliminary but should be somewhat functional now. In addition, using "/dway x, y" allows you to use a quest arrow out in the world.

Dungeons that that have preliminary support (warnings and AI timers):
Blackfathom Deeps
Deadmines
Gnomeregan
Maraudon
Ragefire Chasm
Razorfen Downs
Razorfen Kraul
Scarlet Monastery
Shadowfang Keep
Stormwind Stockade
Stratholme
Sunken Temple
Uldaman
Wailing Caverns
Zul'Farrak

NYI Dungeons:
Blackrock Depths
Blackrock Spire (Lower)
Blackrock Spire (Upper)
Dire Maul
Scholomance

Raid Status:
Molten core and Onyxia are well tested now and updated from Live Clasisc WoW logs
All remaining unleased raids should be pretty well supported already but will probably need adjustments since a lot of mods are reverse ports from retail back to classic, so timers/triggers may need tweaks to apply to actual classic.

AtlasQuest Classic (4.11.62)

Change Log:
--------------------
Version 4.11.62 (for WoW Classic) February 24, 2020

- Updates to Spanish localization by Woopy.
- Added Traditional Chinese localization provided by Woopy.



Version 4.11.61 (for WoW Classic) January 19, 2020

- Updates to Spanish localization by Woopy.
- Fixed "Holy Mightstone" quest reward color for Sunken Temple: Forging The Mightstone. Reported by Woopy.
- Copied "Attunement to the Core" quest to Molten Core. Recommended by Guldukat.



Version 4.11.60 (for WoW Classic) January 16, 2020

- Compatibility updates to work with new version of Atlas.
- Updates to Spanish localization by Woopy.
- Updates to German localization by Guldukat.
- Updated boss location numbers for Lower & Upper Blackrock Spire to conform with new Atlas update.



Version 4.11.59 (for WoW Classic) December 31, 2019

- TOC updated to 11303.
- Updates to Spanish localization by Woopy.
- Updates to German localization by Guldukat.
- "The God Hakkar" Horde quest reward was missing. Reported by Woopy.



Version 4.11.58 (for WoW Classic) December 10, 2019

- Russian localization updated by GoodDeath.
- German localization updated by Guldukat.
- Spanish localization updated by Woopy.
- Fixes in Sunken Temple quests (thanks Guldukat)

- Cleanup Progress:
- Blackfathom Deeps complete.
- Dire Maul East complete.
- Dire Maul North complete.
- Dire Maul West complete.
- Maraudon complete.
- Razorfen Downs complete.
- Razorfen Kraul complete.
- Wailing Caverns complete.
- Zul'Farrak complete.
- Molten Core complete.
- Onyxia's Lair complete.
- Zul'Gurub complete.
- The Ruins of Ahn'Qiraj complete.
- The Temple of Ahn'Qiraj complete.



Version 4.11.57 (for WoW Classic) November 4, 2019

- Fixed missing Followup quest for Sunken Temple: The Essence of Eranikus (thanks nihlolino)
- Fixed UBRS: The Demon Forge error with Horde quest rewards. (thanks nihlolino)
- Fixed LUA errors in German translation. (thanks MrFIXlT)



Version 4.11.56 (for WoW Classic) November 3, 2019

- Spanish localization updated.
- German localization updated.
- Fixed a missing PreQuest name & quest reward for UBRS: The Demon Forge (thanks Guldukat)
- Fixed a missing prequest for UBRS: Blood of the Black Dragon Champion (thanks Guldukat)

- Quests added:

- Cleanup Progress:
- Sunken Temple complete.
- Uldaman complete.



Version 4.11.55 (for WoW Classic) October 18, 2019

- Russian language file updated. Thank you to "GoodDeath".
- Fixed quest rewards for RFK Quest 4 "A Vengeful Fate". Thank you reaper666735 for the report.
- Removed ancient server item query code. Its been obsolete for quite some time.

- German translation added! Thanks to "Guldukat". It is incomplete but being updated.

- Spanish translation added! Thanks to Woopy!

- Quests added:
- Scholomance: Judgment and Redemption

- Cleanup Progress:
- Gnomeregan complete.
- Scarlet Monastery: Library complete.
- Scarlet Monastery: Armory complete.
- Scarlet Monastery: Cathedral complete.
- Scarlet Monastery: Graveyard complete.
- Ragefire Chasm complete.
- Scholomance complete.
- Shadowfang Keep complete.
- The Stockade complete.
- Stratholme complete.



Version 4.11.54 (for WoW Classic) September 24, 2019

- Moved Quest levels & prequest icons out of localization files and to a quest data file. This will reduce the overall duplication of data and make things a bit easier for translators. And me!

- Item Compare option disabled until I can figure out how to fix it.

- Added quests:
- BRD: Marshal Windsor
- BRD: Abandoned Hope
- BRD: A Crumpled Up Note
- BRD: A Shred of Hope
- BRD: Jail Break!
- UBRS: Drakefire Amulet

- Cleanup Progress:
- Lower Blackrock Spire complete.
- Upper Blackrock Spire complete.
- Deadmines complete.



Version 4.11.53 (for WoW Classic) September 19, 2019

- Fixed Russian language file loading incorre...

Description:
--------------------
AtlasQuest is an addon for another World of Warcraft addon called "Atlas". AtlasQuest adds a panel to the side of Atlas that lists most quests for a given Dungeon, Raid or Battleground.

It was originally created by Asurn in 2006. Since July 2007 it has been maintained and updated by Thandrenn (aka Mystery8).

Over the years there have been many contributions by the community. Most are listed either here or in the changelog.txt.

Information for AtlasQuest is gathered either first-hand in the game or from WoWhead.com.

NOTE:
You need both Atlas and the Atlas Classic WoW maps addons. The WoW Classic versions are not presently listed on WoWinterface. You can find the most current release here on CurseForge:

https://www.curseforge.com/wow/addons/atlas/files/2778135

https://www.curseforge.com/wow/addons/atlas-classicwow/files/2787615

The Undermine Journal (5.5.20200225)

Change Log:
--------------------
Automatic data update for Tuesday, February 25, 2020

Description:
--------------------
This addon, from The Undermine Journal, shows realm-specific pricing information in item tooltips for all US and EU realms. It should be updated twice each week, on Tuesday and Saturday mornings.

See this page for more information.

TradeDispenser Classic (1.14)

Change Log:
--------------------
1.13b
- Fix sliders not Obeying step on drag.

Description:
--------------------
tradeDispenser Classic

tDC is a reboot of the original tradeDispenser, originally made for Vanilla and Burning Crusade by Kaboom, and taken over and reworked by myself for use in Classic. It is an automatic trader. Its primary use case is for raid leaders and mages for distributing items to the raid group. The conditions for who gets items can be customised, based on class, level, guild member or more.

Please contact me on the GitHub repo: https://github.com/Pretzellent/tradeDispenser-classic
Or on the server Remulos (OCE) under Pretzellent.

Features

Once tDC is activated, it will instantly trade, placing the configured items into the tradewindow and will show you an HUGE accept button you cant miss.
An auto-broadcast can be used to remind your raid to trade on long raids.
The broadcast timer can be configured like every other function in tradeDispenser and you can write up to 8 random-messages for spamming the channel you setup.
ItemLinks in Broadcast-Messages can be added like you add Items to your chat-channels (Shift+Click)
The config-center is cut into 3 parts (TradeProfiles, TradeControl, Settings) and is very easy to use. jJst open the config-center via slash-command (/td config) or On Screen Display (OSD).
The OSD is a convenient, small frame which can be placed wherever you like. (it could be rotated by 90).
The OSD has 3 buttons with 6 shortcuts (L and R click) to all functions you normally need.
You can also place a price for the items, so that you may sell them.
If you're running out of items you will trade your last (may incomplete) stack - tDC will announce automatically 'no items left, dont trade me again' (or something similar) and disable itself.
You can configure all options separated by your character! so it's possible to turn off all frames and functions on your priest or rogue without losing the functions on your mage.


Profile Mana...

ClassicBlacklist (1.1.6)

Change Log:
--------------------
1.1.6

Minor update: Updated some wording to improve grammar

1.1.5

Added the ability to type /cbl menu to access all features.

1.0.5

Auto guild sync is here!

1.0.0
We are very pleased to release version 1.0.0!



This update changes the functionality of /cbl gsync - it will now synchronise data between all guildies with the addon installed.



Coming soon - Auto sync.



0.3.4
/cbl gsync

This can be used to print (sync soon) the ignore list across your guild.

0.3.3
/cbl check

This can be used to check the versions of the addon installed on other players in your guild. This proves the guild sync is possible, which should be coming later this week!

0.3.2
Minor bug fix - error thrown upon login when you log out in a party.

0.3.0
Notes are here!

When you ignore somebody, you are now prompted to enter a reason. This reason will be shown when you group with them!

You can use /cbl show to show the current reasons.

Description:
--------------------
Welcome to ClassicBlacklist

When you add a player to your ignore list, you will now be asked to give a reason.

This addon will preform a scan of all the names of everyone in your party or raid to see if anyone from your Ignore List joins - if a player who is on your ignore list joins, the addon will warn you about them and remind you of the reason you added them to your ignore list, giving you the chance to leave or speak to the leader of the party/raid Features to come in the future: Custom List (separate to Ignore List) Guild-wide synced lists



Commands
/cbl menu to access all features below without requiring knowing the commands!
/cbl show to show the current logged reasons.
/cbl purge to clear all the current logged reasons.
/cbl check to print the versions of all online guild members.
/cbl gsync to sync ignore list with your guildies.
/cbl auto to auto sync guild ignores on login.


Join our discord community to help with bug reports, testing and feature requests!

Link



Features to come in the future:
Custom list (separate from Ignore List)


UI overhaul

ClassicInstantHealth (v1.1.4)

About

This addon makes the health update more frequently in the Blizzard unit/raid frames and nameplates.

Powered by LibInstantHealth-1.0

FAQ

Disable the animation with /run SetCVar("predictedHealth", 0) and restart.

Deadly Boss Mods - Classic (1.13.38)

Change Log:
--------------------
Deadly Boss Mods Core
1.13.38 (2020-02-25)
Full Changelog Previous releases

Prep new Tag, with no version update nag, with a few more TW fixes
Update localization.tw.lua
fix a typo
Update localization.tw.lua
fix trigger string
Update localization.tw.lua
Update localization.tw.lua
fix a typo
Update localization.tw.lua

Update localization.tw.lua
fix

Description:
--------------------
A version of Deadly Boss Mods (DBM) that runs on classic. It's still work in progress. It's dungeon support is preliminary but should be somewhat functional now. In addition, using "/dway x, y" allows you to use a quest arrow out in the world.

Dungeons that that have preliminary support (warnings and AI timers):
Blackfathom Deeps
Deadmines
Gnomeregan
Maraudon
Ragefire Chasm
Razorfen Downs
Razorfen Kraul
Scarlet Monastery
Shadowfang Keep
Stormwind Stockade
Stratholme
Sunken Temple
Uldaman
Wailing Caverns
Zul'Farrak

NYI Dungeons:
Blackrock Depths
Blackrock Spire (Lower)
Blackrock Spire (Upper)
Dire Maul
Scholomance

Raid Status:
Molten core and Onyxia are well tested now and updated from Live Clasisc WoW logs
All remaining unleased raids should be pretty well supported already but will probably need adjustments since a lot of mods are reverse ports from retail back to classic, so timers/triggers may need tweaks to apply to actual classic.

Threat Plates (9.1.18)

Change Log:
--------------------
---------------------------------------------------------------------------------------------------
9.1.18
---------------------------------------------------------------------------------------------------

Backported bufixes and optimizations from Threat Plates Classic to Retail version.
Fixed a bug with quest objective detection and optimized tooltip scanning for Quest widget.

---------------------------------------------------------------------------------------------------
9.1.17
---------------------------------------------------------------------------------------------------

Basic fix for quest objectives in tooltips having different formats because of localization.

---------------------------------------------------------------------------------------------------
9.1.16
---------------------------------------------------------------------------------------------------

Added an option to change class colors (see General - Colors in the options) .
dded options to custom nameplate creation, e.g., to sort them or to change their order.
Fixed a bug where the castbar was shown on units that were not casting after a successful interrupt .
Fixed a bug with the healthbar of Blizzard default nameplate (when enabled, e.g., in instances for friendly units) when the healthbar size was changed and the sync with the clickable area of nameplates was enabled .
Fixed the Quest widget which was not working since patch 8.2.5 as the format for quest information in tooltips was changed .
Upgrade integrated libraries (LibCustomGlow v1.0.3).

---------------------------------------------------------------------------------------------------
9.1.15
---------------------------------------------------------------------------------------------------

Updated Social widget to use new Friend API (backport from Threat Plates Classic).
Updated localizations for enES and esMX (thanks to Woopy).
Updated TOC version for Patch 8.3.

---------------------------------------------------------------------------------------------------
9.1.14
---------------------------------------------------------------------------------------------------

Fixed a Lua error when Social widget was enabled because of some API changes regarding the friend list API .
Fixed a bug where the player pet's nameplate was only shown when Guardian nameplates were enabled (not pet nameplates) .
Fixed a Lua error when resetting all CVars in Blizzard Settings to their default values .
Fixed a Lua error that occurred in random situations when a cast was started .

---------------------------------------------------------------------------------------------------
9.1.13
---------------------------------------------------------------------------------------------------

Custom nameplates no longer have a fixed number of slots. You can now add (or remove) as many custom nameplates as you want. Before you can use this feature, you have to migrate your current custom nameplates. It is highly recommended to backup the Threat Plates SavedVariables file before doing that!
Added an option to use the name of an icon to specify a custom nameplate's icon (like spell_shadow_shadowfiend.blp).
Removed a unnecessary restriction for enabling headline view settings
Fixed a bug in Arena widget where a wrong number could be displayed in some s...

Description:
--------------------
Threat Plates - Version 9.1


About:
Threat Plates (TPTP for short) is a addon for customizing your nameplates. It offers a high amount of customization and tweaks to how your nameplates react and look. It also offers some unique features that are not available with any other nameplate addon. I've spent a considerable amount of time improving this addon and any comments or concerns about this addon are appreciated. I'm always looking for ways to improve this addon.

Starting with version 8.6.0, Threat Plates now is a standalone addon that no longer requires TidyPlates. Please enable only one of these two nameplate addons, otherwise two overlapping nameplates will be shown for units.


Features:

SharedMedia support and many, many, options for name, health, level, and spell text. As well as all of the standard nameplate features such as castbar and icon, elite icons / textures, skull icons / textures, raid marks, and healthbar coloring/alpha/scale.
Ace3 profiling.
Low memory footprint.
Threat system management.
Automatic talent detection and role assigning for an easy out of the box setup.
Customizable widgets.
Customizable totem nameplates.
Customizable nameplates for extra customization for specifically named units.

Commands:

/tptp - Displays options.
/tptptoggle - Toggle Role from one to the other.
/tptpdps - Toggles DPS/Healing threat plates.
/tptptank - Toggles Tank threat plates.
/tptpol - Toggles nameplate overlapping.
/[COLOR="#89F55...

QuestSounds (2020.02.25)

Change Log:
--------------------
2020.02.25
- TOC update for 8.3 (no changes in functionality)

2019.06.26
- Fixes for patch 8.2
- Sounds played by QuestSounds now play in the "Dialog" channel

2018.07.29
- TOC update for BfA pre-patch (8.0)

2016.10.26
- TOC update and fix for patch 7.1

2016.07.20:
- Tagged as Legion compatible

2014.11.01b:
- Fixed readme.txt

2014.11.01:
- Added a new sound set "peons". To change your sound set to this new set type
"/qsnd set peons"

2014.10.15:
- Update for patch 6.0.2

2012.11.28:
- Updated TOC for patch 5.1

2012.09.12:
- Added an option to reduce the number of messages printed to the chat pane

2012.08.29:
- Release for MoP / patch 5.0.4.
- Changed the default sound set back to 'wacky' as that stands out more from
'everyday' sounds.

2011.05.01:
- Bumped TOC for patch 4.1. No other changes.

2010.10.17:
- Changed the default sound set
- Changed the "objective complete" sound of the original 'wacky' sound set
to a sound that works on the 4.0.1 client
- Added a configuration option via the "/qsnd" command (or "/questsounds")


2010.10.09:
- Original release

Description:
--------------------
QuestSounds - version 2020.02.25

QuestSounds is a small addon to give audio cues on the following events:



you complete a quest
you complete an objective of a quest
you gain progress on one of the objectives of a quest


Each of these events will cause a distinct sound to be played (only the 'highest ranked' of these sounds will play, of course)

The idea for this addon was inspired by MonkeyQuest's quest completion
sounds; I wanted to have that feature without having to load that full
addon, as most other features of MonkeyQuest are now provided by blizzard's
built-in objectives tracker.

My goal is to keep this addon small. This has the following implications:

There is only little configuration flexibility, via commandline instructions (see below)
The sounds are sounds that are sounds that are embedded in the game, they are not external sound files.
There is no localization support. As far as I can see, the addon will work in other languages as well, but the feedback messages will be printed in english and the commands are in english.


Known problems:

This addon is only updated for retail WoW; I don't play Classic, sorry :D
The sounds may not play the first time they should play (if they aren't cached yet).
For some quests the wrong 'rank' of sound may play (e.g. the objective complete sound when the quest complete sound should play)
If multiple quests change status simultaneously the wrong sound may play. This is particularly noticable if you are on the quest "Test your Strength", the monthly Darkmoon faire quest to collect Grisly Trophies.


Configuration:

There are a few configuration commands available via the "/qsnd" command ("/questsounds" is an alias for "/qsnd"). Sorry - no graphical configuration yet.

There are a few "sound sets" built in that you can choose between. In this version you can switch between thes...

Corruption Tooltips (1.7)

What more is there to say, this is a simple tooltip addon that you can use to add the common name and rank for any applicable corruptions that apply to an item.

Features:

Icon, name and rank for all corrupted Item tooltips (characters, bags and banks).

Ability to show Corruption in the client language, or in English.

See options using the /ct command.

Why do I need it?

Besides making it easy to compare ranks against each other, we all know that by now, everyone is just lusting after those corruptions that are high ranked, yet it's not always obvious what spell description is what corruption. This addon simplifies that.

Issues/Support

Notice something that isn't right? Please raise an issue at Github.

Multilingual

The addon comes with support for all clients, but requires translations to position alongside the Corruption stat. If you think you want to help with this, please create a pull request on Github.

Thanks

Totally inspired by raidbots.com.

IgniteTracker (Classic) (0.93b)

Change Log:
--------------------
2020-02-25 - 0.93b - commented leftover debug statements
2019-08-14 - 0.93 - Reworked a lot of spell handling due to Blizzard changes between closed beta and stress test 3
2019-06-23 - 0.92 - Switched to SpellID instead of SpellName for debuff detection so it works for all localizations
- Updated frame position saving
2019-06-15 - 0.91 - Fixed bug where no target was selected when Scorch is applied
- Fixed bug when Scorch debuff drops off and doesn't reapply properly
2019-06-09 - 0.90 - Classic WoW Beta release

Description:
--------------------
During the final stress test Blizzard broke how I was pulling the spell ID for casts. Updated during final beta wave to use spell name, but was not able to do full testing. Should work pretty well solo, but I know it has some issues with detecting Scorches from other players for non-targetted mobs. Only tested on English client, please let me know if there are issues with others.

IgniteTracker
- Purpose: Tracks Ignite and Scorch debuffs

Ignite
- Provides progress bar that displays the current owner of the Ignite and the current tick
- Only tracks on current target since they won't last long on trash anyway

Scorch
- Progress bar that displays the current stack
- Will work across multiple targets
- Stacks 1-5 are reliably detected since the combat log tracks them
- After 5 stacks it just goes by Scorch damage, so it WILL update the timer even if Fire Vulnerability is resisted
- Bar will flash blue if the Fire Vulnerability portion of Improved Scorch is resisted, which matters after 5 stacks

Crit tracking
- Separate window that shows the 10 most recent fire crits and who supplied them (shows who is rolling the Ignite)
- Will also output the final damage done by the Ignite when it falls off

Other
- Will broadcast to other users of the addon to let them know if you are talented for Ignite or Improved Scorch
- This is helpful to know when tracking crits to see who is rolling the Ignite
- If it is unknown if a mage is talented into Ignite, the addon just assumes they are if they are casting fire spells
- Can enable "Frostmode" to track frost spell crits

See readme file for usage.
Demo: https://youtu.be/cKxeV_uPAw8

OmniCD - Party cooldown tracker (2.2.0)

Change Log:
--------------------
v2.2.0
requires a client restart after updating.

Added option to position bars manually.
Added option to show a timer on spells while under the effect of forbearance or hypothermia.
Revamped 'Highlights' section.
Added option to mark a few spells modified by a talent since tooltips are usually disabled.
Spells in 'Others' spell tab(Pvp Trinkets, Racials, All Classes, Essence) has a priority setting and can now be sorted along with 'Class' spell types. (req)
Talent inspection will now prioritize members whose info can be retrieved to prevent stalling when a non-subgroup raid member is in another zone.
Better OmniCC/tullaCC support to hide counters while highlights or charged spells are active.
Z-Perl support. (req)
Fixed 'Blizzard' option not saving when using custom raid frame addons.

Spell updates:
Gladiator's Maledict and Safeguard item ID updated for Corrupted season gear.
Furry Goblin and Mechagnome allied racials added.
New 8.3 Azerite Essence added.
Updated Essence 'Strive for Perfection' CD reduction for 8.3.
Updated Essence 'Crucible of Flames' charges at rank3.
'Cheated Death' and 'Cauterized' buff added to spell list (req).
Fixed non-working spells.

v2.1.1a
Fix: Azerite Essence minor trait -Strive for Perfection- will correctly apply CD reduction based on your Heart of Azeroth's item level

v2.1.1
Azerite Essence CD spells added.
Azerite Essence CD reducers, pvp talent adders added.
Added Holy priest CD modifiers: Guardian Angel, Binding Heal.
Fixed character inspection stalling.
Fixed DH Metamorphosis icon texture.
Fixed Druid Typhoon spellID.

Other addon support:
OmniCC, tullaCC: CD numbers will be hidden while icon highlights are active just like default counters.
Added option to manually select which UI/Raid frame addon your CD bars will be attached to.
Test mode for ElvUI, VuhDo, and Grid2 were added back in.

Description:
--------------------
New lightweight addon to track party member cooldowns. Type /oc or /omnicd to open the option panel.

https://i.imgur.com/arEmQoU.png

Features

Show spells that match current specialization, talents, pvp status, and equipped trinkets
Adjust cooldowns based on your spec, talents, and azerite traits
Detect all in-game cooldown reduction and auto adjust timer on the fly, e.g., Anger Management
Watch it in action: https://imgur.com/QUOk9dy
Display shared cooldown on trinket & racial
Auto attaches to either the party or raid frames. Works on any sort mode
Support all spell types and group sizes
Custom spell Editor
Sort icons by spell type
Sync mode
ElvUI, Tukui, ShadowUF, Grid2, VuhDo support (limited to 5-man group)


Got big Sac?
You can select either the base or talent modified spell, or both. To ignore normal Sac., check Ultimate Sacrifice only. (Cover of Darkness, Ultimate Sac., Detainment, Dome of Light, Dead of Winter)

Sync Mode
If a party member has OmniCD installed, cooldown reduction by spending resources will sync for better accuracy. Almost exclusive to Rogues, the amount of combo points used on a finishing move can vary which effect how much time is reduced on your cooldown. Without sync every finishing move is considered a 5 pointer. Other class spells with this behavior such as Arms Execute has little to no impact.

Dejunk (8.3.3)

Change Log:
--------------------
# 8.3.3

## Additions

- Added keybind to `Start Selling` items when at a merchant
- Added option `General > Global > Merchant Button` to toggle the merchant button

## Fixes

- Added the Dagger weapon type as suitable equipment for Hunters in Classic

# 8.3.2

- Localization updates

# 8.3.1

## Changes

- Items set to be destroyed are now sold by default (if they can be sold)

## Additions

- Added options for ignoring **Miscellaneous** items
- Added **Save Space** destroy option which causes **Auto Destroy** to occur only when less than a set number of bag spaces remain

# 8.3.0

## Changes

- Changed the "Sell/Destroy Below Price" options to be applied _after_ list filters when selling or destroying
- So, an item on Inclusions/Destroyables will now be sold/destroyed regardless of this option's settings

## Additions

- Added an **Undestroyables** list for items to never destroy
- Added destroy options for Common, Uncommon, Rare, and Epic quality items
- Added destroy options for ignoring items based on category and type
- Added sell option for ignoring reagent items
- Added ability to sort lists by Class, Name, Price, or Quality (default)

## Removals

- Removed the "Ignore Exclusions" destroy option
- Profiles which used this option will automatically have Exclusions added to the new Undestroyables list
- Removed the "Destroy Inclusions" destroy option
- For safety reasons, profiles which used this option will **not** automatically have Inclusions added to Destroyables

## Fixes

- Fixed a tooltip bug affecting certain types of items

Description:
--------------------
Dejunk is a customizable junk selling and destroying addon.

More info: https://www.curseforge.com/wow/addons/dejunk

https://raw.githubusercontent.com/moody/Dejunk/master/Dejunk.png

Immersion ExtraFade (1.5)

Change Log:
--------------------
### 1.5 (2020-02-26 15:25) ###
Added framerate fade-out during cinematics.

### 1.4 (2020-02-21 13:18) ###
Improved restoring of previous frame alpha and further frame == nil checks.

### 1.3 (2020-02-17 01:42) ###
Always restoring previous alpha of frames after NPC interaction.

### 1.2 (2020-02-15 20:35) ###
Added frame == nil check.

### 1.1 (2020-02-14 02:31) ###
Fixed issue with secured frames and combat lockdown.

### 1.0 (2020-02-09 22:17) ###

Description:
--------------------
Immersion ExtraFade works as a plugin to MunkDev's outstanding addon Immersion, providing the following slight improvements:


I love how Immersion fades out the UI during NPC interaction. But you never see at once which rewards you are getting or how much your XP, AP or reputation bar is increasing.
Immersion ExtraFade allows me to keep the chat box and/or tracking bar visible during NPC interaction. I can even reduce the tracking bar's opacity to match the transparent look of the chat box. See this video: https://www.youtube.com/watch?v=mTfFyDI9hQY


It also allows me to hide the frame rate label (the one activated pressing ctrl-r) during NPC interaction.


Furthermore, I noticed that the tooltips of UI elements are not hidden by Immersion, even if you select Immersion's "Hide Tooltip" option (which only hides tooltips belonging to UIParent). With Immersion ExtraFade I am hiding all UI element tooltips which are not needed. See this video: https://www.youtube.com/watch?v=LQN8LDtFKAI

oUF_Ruri (R1.4)

Change Log:
--------------------
R1.4
1. Add tank resource, show as class power style (all credits to HopeASD)
2. make player aura anchor update with resource bar show on
3. delete useless media
4. Add cast delay text and stagger value text
6. Rename AuraFilterList.lua as FilterList.lua, add new filter spell


R1.3
1. Bump toc
2. Fix wrong add power and stagger position when using vertical mode
3. Add totem bars
4. Add standalone vertical mode castbar position config
5. New feature: fader, default fade out alpha is 0 when out of combat.

R1.2
1. Bump toc
2. Fix wrong spelling

R1.1
1. Fix aura number
2. Add Github source page.

R1.0
Release.

Description:
--------------------
Intro
This is oUF layout, include Unitframes and Nameplates. Need oUF 9.2+, should download by yourself.
這是一個oUF layout,包含頭像(Unitframes)與姓名板(Nameplates),使用此插件需要安裝oUF核心9.2以上版本。

Config
Just edit config.lua to change them. I suggest use Notepad++ to edit lua file. save file and /reload wow after change.
編輯config.lua以更改設定。推薦使用Notepad++來編輯lua檔案。編輯完存檔後/reload重載遊戲即可。

Feature
Unitframes:
Optional vertical layout
Transparent style, color smooth at lose health part.
Suppot frame:
Player and Pet
Target and Targettarget
Focus and Focustarget
Boss and Arena
NO Raid frame
Support elements
Cast bar
Power bar
Class Resource
Tank resource as class power style
Auras
Nameplates:
Two Style:
Bar style: Just a normal nameplate.
Number style: Hide health percent if it's full.
Show auras, with a Custom Aura Filter by Spell ID
Colord nameplates, based on Threat Color, with a Custom Color Filter by Npc ID
Red: tanking
Pink: insecurely tanking, another unit have higher threat bu...
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