Change Log:
--------------------
v1.8.16
-------
Bugfixes:
- Audio and text alerts not firing for subsequent solves of the same common artifact after the first time it's solved during a game session.
- "Mummified Monkey Paw" rare Tolvir project not getting counted as solved in overall progress LDB tooltip.
v1.8.15
-------
Bugfixes:
- Audio and text alerts not working when 'include keystones' option is selected and there's enough keystones to solve in the player's inventory.
- Archy digsite and artifact lists initialization when logging or reloading in combat.
v1.8.14
-------
Features:
- Add a line with cumulative rares/common artifacts solved across all races to the archaeology overview LDB tooltip.
Bugfixes:
- Change Archy delayed initialization from PLAYER_ALIVE to QUEST_LOG_UPDATE to solve issues with failed Archy initialization when reloading interface (/reloadui)
- Change Archy caching of map data to after PLAYER_ENTERING_WORLD to possibly prevent a conflict with BigWigs module enable.
v1.8.13
-------
Features:
- Improve easy cast survey (double-right-click to survey). Temporarily suspend 'click to move' when Archy is shown if it was enabled, restore it when hiding Archy.
- Improve battlefield mini map digsite blobs. No longer necessary to toggle Archy if the mini map wasn't visible.
- Add an option to prevent Archy automating the display of digsites on worldmap/battlefield map and minimap tracking.
v1.8.12
-------
Features:
- Additional LDB tooltip mode: Overall Archaeology progress; click the Archy tooltip header to alternate.
-- Added a hint on LDB tooltip for interactive (clickable) regions.
-- Added an artifact database (current for 4.3.2) and artifact name localization through LibBabble-Artifacts-3.0.
-- When showing the Overal progress tooltip click a race name to show the rares missing for that race.
-- Click on an artifact name from the missing list to get the project spell link.
- Toggle minimap digsite tracking, worldmap and battlefield mini map digsi...
Description:
--------------------
Archy is an assistant for Archaeologists that want information at their finger tips.
Features
Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
On-screen customizable and movable list for the dig sites on the continent you are current on
On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
Racial fragment types are shown for each of the dig sites
Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
TomTom support to help you navigate between dig sites
Able to display dig site boundaries on the battlefield mini map
Able to automate tracking of dig sites on the minimap, worldmap and battlefield mini map
Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
Sound and text triggers for when you have enough fragments and/or keystones to solve an artifact
A dig recorder to see where at a dig site you have successful dug
Extra LDB Tooltip mode showing missing rare artifacts per race and overall archaeology progress.
many more features
If you wish to report a bug or have a feature suggestion, please file a ticket at the development site; responses to tickets will always be faster than posting comments.
Upgrading:
Users upgrading...
--------------------
v1.8.16
-------
Bugfixes:
- Audio and text alerts not firing for subsequent solves of the same common artifact after the first time it's solved during a game session.
- "Mummified Monkey Paw" rare Tolvir project not getting counted as solved in overall progress LDB tooltip.
v1.8.15
-------
Bugfixes:
- Audio and text alerts not working when 'include keystones' option is selected and there's enough keystones to solve in the player's inventory.
- Archy digsite and artifact lists initialization when logging or reloading in combat.
v1.8.14
-------
Features:
- Add a line with cumulative rares/common artifacts solved across all races to the archaeology overview LDB tooltip.
Bugfixes:
- Change Archy delayed initialization from PLAYER_ALIVE to QUEST_LOG_UPDATE to solve issues with failed Archy initialization when reloading interface (/reloadui)
- Change Archy caching of map data to after PLAYER_ENTERING_WORLD to possibly prevent a conflict with BigWigs module enable.
v1.8.13
-------
Features:
- Improve easy cast survey (double-right-click to survey). Temporarily suspend 'click to move' when Archy is shown if it was enabled, restore it when hiding Archy.
- Improve battlefield mini map digsite blobs. No longer necessary to toggle Archy if the mini map wasn't visible.
- Add an option to prevent Archy automating the display of digsites on worldmap/battlefield map and minimap tracking.
v1.8.12
-------
Features:
- Additional LDB tooltip mode: Overall Archaeology progress; click the Archy tooltip header to alternate.
-- Added a hint on LDB tooltip for interactive (clickable) regions.
-- Added an artifact database (current for 4.3.2) and artifact name localization through LibBabble-Artifacts-3.0.
-- When showing the Overal progress tooltip click a race name to show the rares missing for that race.
-- Click on an artifact name from the missing list to get the project spell link.
- Toggle minimap digsite tracking, worldmap and battlefield mini map digsi...
Description:
--------------------
Archy is an assistant for Archaeologists that want information at their finger tips.
Features
Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
On-screen customizable and movable list for the dig sites on the continent you are current on
On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
Racial fragment types are shown for each of the dig sites
Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
TomTom support to help you navigate between dig sites
Able to display dig site boundaries on the battlefield mini map
Able to automate tracking of dig sites on the minimap, worldmap and battlefield mini map
Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
Sound and text triggers for when you have enough fragments and/or keystones to solve an artifact
A dig recorder to see where at a dig site you have successful dug
Extra LDB Tooltip mode showing missing rare artifacts per race and overall archaeology progress.
many more features
If you wish to report a bug or have a feature suggestion, please file a ticket at the development site; responses to tickets will always be faster than posting comments.
Upgrading:
Users upgrading...