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ArkInventory (3.02.88)

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Change Log:
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*3.02.88 (11-FEB-2012)*
* updated - pets and mounts

*3.02.87 (24-DEC-2011)*
* fixed - code issue where i left out a local and potentially tainted a secure global variable

*3.02.86 (17-DEC-2011)*
* fixed - menu library issue where menus were always expanding in size until they went off the screen

*3.02.85 (17-DEC-2011)*
* fixed - issue when selecting vault/void sort method outside of those two locations
* fixed - menu library issue where menus were always expanding in size until they went off the screen

*3.02.84 (30-NOV-2011)*
* changed - TOC updated to 4.3
* changed - void storage icon
* fixed - void storage online/offline status
* added - slash command /ai summon pet
* added - slash command /ai summon mount

*3.02.83 BETA (11-NOV-2011)*
* added - support for void storage
* removed - rule function - bag( )

*3.02.82 (08-AUG-2011)*
* added - cash flow contribution amount is now listed at the bottom of the money log list

*3.02.81 (03-AUG-2011)*
* added - more pets and mounts
* added - holding the dressup (control) button while summoning a mount will attempt to use a zone specific mount, if no zone specific mount is found it will revert to a non zone specific mount
* added - holding the chatlink (shift) button while summoning a mount will attempt to use an alternative mode mount, ie if you can fly then a ground mount will be summoned, if you are swimming then a flying mount will be summoned
* changed - clicking on the summon pet button with a pet out will now dismiss that pet, not summon a different pet
* fixed - issue with clicking on hyperlinks in guildbank item logs
* fixed - cosmetic issue with item menu text colouring
* fixed - tint unusable item should work better for patterns/recipies you can learn but makes an item you cannot use

*3.02.80 (29-JUN-2011)*
* fixed - bug in erase code
* changed - TOC updated to 4.2
* added - bound to battle.net account now treated as soulbound
* removed - keyring...

Description:
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PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY


NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list



ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.


You can also over-ride the default category by creating a rule that matches either a single or multiple items.


Overview:

* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...

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