Change Log:
--------------------
189
14c327 Thu May 23 192603
* bump toc to 50300
187
0aa3fb Sun May 19 010932
* minor logic fix in Kui which likely won't affect anything
* add option to change colour of uninterruptible cast bar and shield
* fix target glow is normal width on trivial nameplates
* changing target glow colour no longer requires ui reload
* as a result of changes to the default ui castbars now display on all frames even if you don't have them targeted
* use data provided by default castbar rather than using combat events
* make castbar work correctly with 5.3
* fix spell icon sometimes appearing behind the icon background
* castbar don't use default nameplate spell icon texture frame
* fix spell icon fading out
* fix disabling castbar has no effect
Known issues:
* changing profiles/most options requires a UI reload
Description:
--------------------
Prettier, pixel-perfect nameplates with auras. Configurable through interface options (open with /knp or /kuinameplates).
Class colours on hostile players can be enabled in the default interface options, under "Names" - check "Class Colors in Nameplates" at the bottom right.
If you're having issues with nameplates being in incorrect locations or being unclickable, first try unchecking the "Fix aliasing" option in configuration.
Current features:
All of the default nameplate features
Pixel perfect!
Auras!
Combo points
Tank mode - recolour health bars when you have threat (enable by checking "Enable tank mode" in options)
Customisable display of health for friendly or enemy units
Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
Automatic toggling of nameplates when you enter or exit combat (enable by checking "Auto toggle in combat" in options)
Cast & incoming healing warnings, useful for PVP (disabled by default, check "Show cast warnings" in options)
Configuration profilesHealth display patterns:
The text to display for health on different frames is determined by two simple patterns: one for friendly frames and one for neutral and hostile frames. These patterns can be changed in the options dialog (/knp). They must make use of specific conditions and results, in the following format:condition1:result1;condition2:result2;condition3:result3;There must be at least one condition (and one result). Any other conditions are optional.
Possible...
--------------------
189
14c327 Thu May 23 192603
* bump toc to 50300
187
0aa3fb Sun May 19 010932
* minor logic fix in Kui which likely won't affect anything
* add option to change colour of uninterruptible cast bar and shield
* fix target glow is normal width on trivial nameplates
* changing target glow colour no longer requires ui reload
* as a result of changes to the default ui castbars now display on all frames even if you don't have them targeted
* use data provided by default castbar rather than using combat events
* make castbar work correctly with 5.3
* fix spell icon sometimes appearing behind the icon background
* castbar don't use default nameplate spell icon texture frame
* fix spell icon fading out
* fix disabling castbar has no effect
Known issues:
* changing profiles/most options requires a UI reload
Description:
--------------------
Prettier, pixel-perfect nameplates with auras. Configurable through interface options (open with /knp or /kuinameplates).
Class colours on hostile players can be enabled in the default interface options, under "Names" - check "Class Colors in Nameplates" at the bottom right.
If you're having issues with nameplates being in incorrect locations or being unclickable, first try unchecking the "Fix aliasing" option in configuration.
Current features:
All of the default nameplate features
Pixel perfect!
Auras!
Combo points
Tank mode - recolour health bars when you have threat (enable by checking "Enable tank mode" in options)
Customisable display of health for friendly or enemy units
Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
Automatic toggling of nameplates when you enter or exit combat (enable by checking "Auto toggle in combat" in options)
Cast & incoming healing warnings, useful for PVP (disabled by default, check "Show cast warnings" in options)
Configuration profilesHealth display patterns:
The text to display for health on different frames is determined by two simple patterns: one for friendly frames and one for neutral and hostile frames. These patterns can be changed in the options dialog (/knp). They must make use of specific conditions and results, in the following format:condition1:result1;condition2:result2;condition3:result3;There must be at least one condition (and one result). Any other conditions are optional.
Possible...