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Discord Art (5.0.10)

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Change Log:
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Dates are in dd/mm/yyyy format.

5.0.10 21/3/2013
Made Discord Art compatible with WOW 5.3.

5.0.9 5/3/2013
Made Discord Art compatible with WOW 5.2.

5.0.8a 7/01/213
Discord Library fix for potential call to protected function in combat

5.0.8 25/12/2012
Added the ability to save and recall root texture paths.

5.0.7 13/12/2012
Added Root Path for your custom textures and fonts (under Misc. Options) - Enter a default path to your custom textures and fonts (a trailing slash "\" is required).
Wherever you have entered a texture or font file name without a fully qualified path, the root path will be prefixed at runtime (if you enter a partially qualified or incorrect path for a texture file or the root path you will see a green blob).

5.0.6 4/12/2012
The Options window can now be closed using the escape key (It's a small thing but it has always bugged me).

5.0.5 2/12/2012

Fixed errors being thrown when adding/edting some Conditions.
"self" added to replace "this" in the scripting engine.

5.0.4 30/11/2012
Fixed an error being generated when using the colour pickers.

5.0.3 30/11/2012

Added Flip X, Y buttons.
Fixed a coupl of parameter passing issues. Pressing and holding down MiddleButton (scrollwheel button) on the any of the move buttons (<> ^ v) will now glide the texture.

5.0.2 29/11/2012

Fixed the sliders for height and width handling not intitalising properly for textures that have an edge size greater than 300
Increased the maximum slider values for width and height to 1500. These can be increased further if there is...

Description:
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Lozareth's configurable, scriptable Discord Art.

Included Discord Library version: 5.1

Modify your World of Warcraft environment to suit your style. Add textures that are clickable, will react to events ie. showing when you aquire a target and hiding again when not and lots lots more.

The screenshots show how you can use Discord Art to build a Mazzle style background to host your UI (bars, unitframes, chat, loot, statistical information etc.). With the help of the Quick Script: code below you don't lose actual player screen realestate (mobs don't sneak in from behind any sooner than if you didn't have the artwork displayed).

See the Change Log for a list of all changes.

Changed in 5.0.10
Made Discord Art compatible with WOW 5.3 Escalation.

Changed in 5.0.8
Added the ability to save and recall root texture paths.
End changes

NOTE: If you change names of, copy, move, add textures and let's not forget typos while in-game, you will have to completly exit WOW and re-start before the "new" textures will register (going back to the character select or account login screens is not good enough).

A bright green blob where your amazing artwork is supposed to appear is a good clue your texture hasn't registered (did I mention typos ;)).

***SCRIPTS
Because the ubiquitous "this" is no longer a valid construct in WOW LUA, the scripting engine has been changed to include/parse "self" as a replacement to "this".

***USING OLDER DART
If you load a DART profile imported from pre 5.0 version of [COLOR="DarkOrange"...

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