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KuiNameplates (157)

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Change Log:
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157
* reverse position of castbar current/max time text
* change castbar shield texture slightly (base on vector)
* add more help text to "Fix aliasing" tooltip
* change `SetScript`s on default UI elements to `HookScript`s
* handle errors caused by updating to 150 while running wow
* fix debug font strings using old syntax
* embed AceTimer
* use AceTimer hooks rather than OnUpdate
* fix auras don't hide when removed from any frame not monitored by UNIT_AURA
* fix auras don't display on mouseover
* fix auras don't display on raid/party members
* fix auras sometimes aren't hidden correctly
* do not hide auras when the timer gets to 0 (wait for combat log)
* use combat log to determine when to hide auras
* move "useWhitelist" option out of display group
* move castbar shield to the left side of the castbar
* fix castbar shield sometimes displaying beneath the castbar
* fix castbar shield being incorrect size when "Fix aliasing" is disabled
* fix frames being incorrectly recognised as the current target when they are shown while a target exists
* fix previously targeted frames sometimes not being correctly lowered when "Fix aliasing" is enabled

150-BETA
* add auras (disabled by default)
* some options (such as fonts) no longer require a UI reload to take effect
* add option to use a single size for all fonts. Good for pixel fonts.
* add outline and monochrome font options
* add capability for modules to add their options to the options frame. As a result, some options have been reset and moved around in the interface
* change display of configuration; use tabbed groups
* make trivial nameplate names use normal font size
* update custom-rename-me.lua to work with new core
* update ace3
* update Kui_Media, kui
* completely externalised modules, now possible to make separate addons to interfere with kui
* embedded AceEvent
* cast warnings hide properly when a cast is i...

Description:
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Prettier, pixel-perfect nameplates with auras. Configurable through interface options (open with /knp or /kuinameplates).
Designed to match oUF_Kui.

Class colours on hostile players can be enabled in the default interface options, under "Names" - check "Class Colors in Nameplates" at the bottom right.

If you're having issues with nameplates being in incorrect locations or being unclickable, first try unchecking the "Fix aliasing" option in configuration.

Current features:
All of the default nameplate features
Pixel perfect!
Auras!
Combo points
Tank mode - recolour health bars when you have threat (enable by checking "Enable tank mode" in options)
Customisable display of health for friendly or enemy units
Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
Automatic toggling of nameplates when you enter or exit combat (enable by checking "Auto toggle in combat" in options)
Cast & incoming healing warnings, useful for PVP (disabled by default, check "Show cast warnings" in options)
Configuration profilesHealth display patterns:
The text to display for health on different frames is determined by two simple patterns: one for friendly frames and one for neutral and hostile frames. These patterns can be changed in the options dialog (/knp). They must make use of specific conditions and results, in the following format:condition1:result1;condition2:result2;[COLOR=P...

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