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NeonChat (3.2)

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Change Log:
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3.2:
* GMChatFrame doesn't result an error now.

3.1:
* 4.3 update

3.05:
* Added a slashcommand to toggle chat coloring on/off.

3.04:
* Now uses the border of default Chat EditBox and simply applies a background to it.
* Colors background of the chatframe, too.

3.03:
* Took a try to fix the "Huge" editbox issue with whisper frames

3.02:
* Old style chat editbox is back.
* Now highlights correctly the focused chat frame.

3.01:
* Fixed error with IM mode and custom channels.
* Works with Classic mode.

3.0:
* Complete rewrite for 3.3.5
* Removed options since game colors input now and people still need the chat to be colored :)

2.02:
* ChatEditBox background alpha works again like it should

2.01:
* Spells/Items in ChatFrame1 can now be re-linked if NeonChat -frames are visible

2.0:
* Recode for WoW 3.1 (just cleaned up the code to be nicer :)

1.4:
* top updated to 3.0

1.3.1:
* toc updated to 2.4

1.3:
* Added option to color ChatFrame1 border
* Added slashcommand to toggle the chatborder on/off
* Renamed DB in order to reset old settings

1.2:
* Fixed an error that would pop up if you would have stickychannels on. (ie. You have sticky Trade on and as active channel, exit city and press enter = error)

1.1:
* Added slashcommand, /neonchat (You can now change the alpha of the backdrop and border)
* Added a minor color into chatinput background

1.0:
* Release

Description:
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NeonChat does a simple thing:

It colors the chat+editbox border+background to match the active chat you are about to write.

Now it's easier to notice if you are about to talk into a wrong chat!
Prettiness rules OK!

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