Change Log:
--------------------
02/17/2013
Ack!! Moved the UnitInVehicle call in nRange_IsActive to the beginning of the function. Fixes it not displaying at all
02/16/2013
Shouldn't show when you're in a vehicle on a monk any longer. lol
nRange_SetMessage(int) sets the spell icon to NULL so we don't have it flashing when we use abilities,
a better fix would be to actually just fix whatever is causing it to flash when an ability is used.
Removed GetSpellInfo caching, that wasn't suppose to actually be here
Added a new variable 'nRange_IconSet' for displaying or hiding the spell icon... basically, a cheap workaround.
Rewrote a lot of the addon, some frame handling stuff was left but the core of it works completely different than before
08/29/2012
Removed TukUI based code, has to be rewritten for 5.x WoW.
Updated the version number to 0.1.8
Updated toc
08/11/2012
Updated toc for 4.3.
10/18/2011
Fixed COMBAT_LOG_EVENT_UNFILTERED to have the correct arguments for 4.2.
Changed a few if statements in COMBAT_LOG_EVENT_UNFILTERED
Added nDemonic_SetCooldown(duration), checks for glyph then sets the cooldown duration.
Added nDemonic_TukInit(), checks for tukui then sets the options accordingly.
Added new help display with more information and better formatting.
Added reset option to return nDemonic back to it's default state, incomplete.
Remove Tukui frames/panels. Started using new v13 API.
Changed OnUpdate function to throttle itself. Might revert back if I don't notice a performance boost.
11/04/2010
Fixed the cooldown time(Again). Blizzard keeps adjusting the time on me.
10/14/2010
Now that the cooldown bug is fixed, I've adjusted the cooldown timers to work properly
10/12/2010
Updated the version in the TOC file.
09/22/2010
Added a check for Glyph of Demonic Circle(I'm bad).
Adjusted the code for the changes coming in Cataclysm.
09/20/2010
Added draggable frame
Added slash commands ndemonic lock and unlock
base icon fl...
Description:
--------------------
This will notify you whether you're in range or out of range of Demonic Circle or Transcendence. If your spell is on cooldown, it'll show that along with a timer on how much time is left on the cooldown.
0.1.5 Users, please update to 0.1.6 so the addon can function correctly. My "fix" apparently fixed it too well and it just doesn't show. :)
IMPORTANT: If you're switching from any old nDemonic versions, please remove nDemonic first!!!
This was mostly a rewrite of nDemonic. It's a lot better than nDemonic and I don't use that silly font anymore.
The cooldown will be correct with or without the glyph now, praise jesus(i guess), I properly handle cooldowns.
It doesn't matter how far away you get from your portal, it'll stay active as long as you have the buff.
When you die or change zones that removes your buff, it'll hide itself.
Monks, I'm sure there's going to be some bugs with. It was a pain in the rear to get it working but I did.
When you get too far away from your clone and it despawns, the addon will hide itself as would be expected
If you die or change zones, it gets hidden, that's all there is to it.
Configuration is handled by /nrange.
Any further configuration can be done by editing the nRange.lua file itself.
https://github.com/nuggs/nRange
Any suggestions, comments or whatever just leave here.
TODO
Add markers to minimap and directional arrows(minimap).
Configurable text/icon/both display.
Add TukUI support
Make it not look so ugly, suggestions, please
--------------------
02/17/2013
Ack!! Moved the UnitInVehicle call in nRange_IsActive to the beginning of the function. Fixes it not displaying at all
02/16/2013
Shouldn't show when you're in a vehicle on a monk any longer. lol
nRange_SetMessage(int) sets the spell icon to NULL so we don't have it flashing when we use abilities,
a better fix would be to actually just fix whatever is causing it to flash when an ability is used.
Removed GetSpellInfo caching, that wasn't suppose to actually be here
Added a new variable 'nRange_IconSet' for displaying or hiding the spell icon... basically, a cheap workaround.
Rewrote a lot of the addon, some frame handling stuff was left but the core of it works completely different than before
08/29/2012
Removed TukUI based code, has to be rewritten for 5.x WoW.
Updated the version number to 0.1.8
Updated toc
08/11/2012
Updated toc for 4.3.
10/18/2011
Fixed COMBAT_LOG_EVENT_UNFILTERED to have the correct arguments for 4.2.
Changed a few if statements in COMBAT_LOG_EVENT_UNFILTERED
Added nDemonic_SetCooldown(duration), checks for glyph then sets the cooldown duration.
Added nDemonic_TukInit(), checks for tukui then sets the options accordingly.
Added new help display with more information and better formatting.
Added reset option to return nDemonic back to it's default state, incomplete.
Remove Tukui frames/panels. Started using new v13 API.
Changed OnUpdate function to throttle itself. Might revert back if I don't notice a performance boost.
11/04/2010
Fixed the cooldown time(Again). Blizzard keeps adjusting the time on me.
10/14/2010
Now that the cooldown bug is fixed, I've adjusted the cooldown timers to work properly
10/12/2010
Updated the version in the TOC file.
09/22/2010
Added a check for Glyph of Demonic Circle(I'm bad).
Adjusted the code for the changes coming in Cataclysm.
09/20/2010
Added draggable frame
Added slash commands ndemonic lock and unlock
base icon fl...
Description:
--------------------
This will notify you whether you're in range or out of range of Demonic Circle or Transcendence. If your spell is on cooldown, it'll show that along with a timer on how much time is left on the cooldown.
0.1.5 Users, please update to 0.1.6 so the addon can function correctly. My "fix" apparently fixed it too well and it just doesn't show. :)
IMPORTANT: If you're switching from any old nDemonic versions, please remove nDemonic first!!!
This was mostly a rewrite of nDemonic. It's a lot better than nDemonic and I don't use that silly font anymore.
The cooldown will be correct with or without the glyph now, praise jesus(i guess), I properly handle cooldowns.
It doesn't matter how far away you get from your portal, it'll stay active as long as you have the buff.
When you die or change zones that removes your buff, it'll hide itself.
Monks, I'm sure there's going to be some bugs with. It was a pain in the rear to get it working but I did.
When you get too far away from your clone and it despawns, the addon will hide itself as would be expected
If you die or change zones, it gets hidden, that's all there is to it.
Configuration is handled by /nrange.
Any further configuration can be done by editing the nRange.lua file itself.
https://github.com/nuggs/nRange
Any suggestions, comments or whatever just leave here.
TODO
Add markers to minimap and directional arrows(minimap).
Configurable text/icon/both display.
Add TukUI support
Make it not look so ugly, suggestions, please