Change Log:
--------------------
v.1.2.5
- removed a debug print statement I accidentally left in
v.1.2.4
- updated TOC for MoP
- updated libs
- currently issue with auto-buying items when you need more than a full stack
v.1.2.3
- updated libs
- updated TOC number
- fixed item icon size in options window
v.1.2.2
- updated libs
v.1.2.1
- fixed a bug caused by 4.0 where if an item can be sold by the stack, the correct number was no longer being purchased and the incorrect cost was being displayed in chat
v.1.2
- you may now use guild bank funds to repair
- thank you Treeston for most of the code used
v.1.1.2
- updated libraries
- bumped TOC number for 4.0.1
v.1.1.1
- updated libs and TOC number
v.1.1
- added a sell list feature (will auto sell any item added to the list - useful for non-gray stuff you want to get rid of)
- fixed copy-pasta errors in config texts
- fixed copy-pasta bug that prevented items from being removed from the save list
- the game menu will no longer cover up the itemID finder window if you opened the options manually instead of using the slash command
- added help text to the options pane for each list type
Description:
--------------------
This is my own take on a vendor automation addon. If you find any bugs or have any requests, please let me know at my author portal. I'm not certain on how many extraneous features I'm keen on adding (like stocking from bank, etc.)
**Known issue: when auto-buying more than 1 full stack of items, any partial stack will not be purchased (ex, if you need 24 thread, the final 4 will give an "Internal Bag Error" and not actually be bought)
Features:
Auto-sell gray items at vendor
Auto-repair at vendor (with option to use guild funds)
Build a shopping list of reagents, etc. to keep stocked
Auto-buy items to restock your shopping list
"Save List" to ignore gray items when auto-selling (in case you want to keep some flavor items like )
"Sell List" to sell non-gray items when auto-selling (in case you want to get rid of items you don't use like )
Option to print out costs and profits from the above transactions
Options to disable any of the above transactions
FAQ:
Where are the options?
The options panel is located on the addons page of the Interface Options panel. Hit escape, go to Interface, click the AddOns tab, and you'll see VendorMaster listed there. You can also use the slash commands /vendormaster or /vm
Why do I have to enter an itemID instead of the item name?
VendorMaster uses itemIDs so that it can gather information about the item without you having to have the item in your bag. This information includes the icon texture and the ability to check whether what you type in is an actual item (ie, check for typos).
How do I find an item's itemID?
There are two easy ways t...
--------------------
v.1.2.5
- removed a debug print statement I accidentally left in
v.1.2.4
- updated TOC for MoP
- updated libs
- currently issue with auto-buying items when you need more than a full stack
v.1.2.3
- updated libs
- updated TOC number
- fixed item icon size in options window
v.1.2.2
- updated libs
v.1.2.1
- fixed a bug caused by 4.0 where if an item can be sold by the stack, the correct number was no longer being purchased and the incorrect cost was being displayed in chat
v.1.2
- you may now use guild bank funds to repair
- thank you Treeston for most of the code used
v.1.1.2
- updated libraries
- bumped TOC number for 4.0.1
v.1.1.1
- updated libs and TOC number
v.1.1
- added a sell list feature (will auto sell any item added to the list - useful for non-gray stuff you want to get rid of)
- fixed copy-pasta errors in config texts
- fixed copy-pasta bug that prevented items from being removed from the save list
- the game menu will no longer cover up the itemID finder window if you opened the options manually instead of using the slash command
- added help text to the options pane for each list type
Description:
--------------------
This is my own take on a vendor automation addon. If you find any bugs or have any requests, please let me know at my author portal. I'm not certain on how many extraneous features I'm keen on adding (like stocking from bank, etc.)
**Known issue: when auto-buying more than 1 full stack of items, any partial stack will not be purchased (ex, if you need 24 thread, the final 4 will give an "Internal Bag Error" and not actually be bought)
Features:
Auto-sell gray items at vendor
Auto-repair at vendor (with option to use guild funds)
Build a shopping list of reagents, etc. to keep stocked
Auto-buy items to restock your shopping list
"Save List" to ignore gray items when auto-selling (in case you want to keep some flavor items like )
"Sell List" to sell non-gray items when auto-selling (in case you want to get rid of items you don't use like )
Option to print out costs and profits from the above transactions
Options to disable any of the above transactions
FAQ:
Where are the options?
The options panel is located on the addons page of the Interface Options panel. Hit escape, go to Interface, click the AddOns tab, and you'll see VendorMaster listed there. You can also use the slash commands /vendormaster or /vm
Why do I have to enter an itemID instead of the item name?
VendorMaster uses itemIDs so that it can gather information about the item without you having to have the item in your bag. This information includes the icon texture and the ability to check whether what you type in is an actual item (ie, check for typos).
How do I find an item's itemID?
There are two easy ways t...