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rFilter3 (40300.02)

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Change Log:
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40300.02
- changed the talent tree identifictation based on a suggestion of Monolit. The spec value now acepts: nil, 1, 2 or 3. Check the documentation for more info.

40300.01
- updated for patch 4.3

4.011
- updated toc for patch 4.2

4.010
- added slash command for locking / unlocking. Use "/rf" or "/rfilter" for more info ingame
- all frames that have the move attribute and are in the same spec that you have defined can be moved

4.009
- added ingame movability again
- Add the move attribute to any spell you want to move ingame (see documentation)
- Ingame: LEFT MOUSE+ALT+SHIFT = DRAG
RIGHT MOUSE+ALT+SHIFT = RESIZE

4.008
- rFilter3 has a new config attribute for buffs and debuffs called "match_spellid". The value can be true or false. With the spell given is nailed down by spellid in.

4.007
- updated TOC for patch 4.1

4.006
- removed the global spec settings
- it is now possible to set a spec per icon

-- 1 is your first spec
-- 2 is your second spec
-- false or nil will remove the spec tracking

Check config.lua for examples

4.005
- added the updatetimer to the config
- added two new config options to hide icons if the unit being tracked is not available or if you are out of combat. check config.lua examples.

validate_unit = true, --only show the icon if unit is found
hide_ooc = true, --hide icon out of combat

* validate_unit is possible for buff/debuff tracking. icons will only be displayed if the unit being tacked exists.
* hide_ooc is possible for buffs, debuffs and cooldowns. icons will be hidden if out of combat if that value is available and set to true.

4.004
- added spelllists for buffs and debuffs

4.003
- added ismine check to confg

4.002
- added cooldowns
- specs are now part of the config aswell
- positions are now part of the config
- ingame moving/sizing removed

Btw...cooldowns F...

Description:
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WARNING: THIS MOD IS FOR ADVANCED ONLY! IT EATS PUPPIES AND LOVES KITTENS!

Intro
Simple mod that allows, buff, debuff and cooldown tracking.

Installation
The zip contains 3 folders:
- rTextures just contains textures I'm using
- SpellID is a mod that will enhance your tooltip with a spellID information
- rFilter3 contains the filter addon with the config.lua

Locking / unlocking
If you use the move attribute (see documentation) you can move and resize that icon ingame. To do that use the "/rf" or "/rfilter" slash command.

Config
rFilter3 has a config.lua. You can set the spellIDs and units you want to track spells on there. To get a spellID from a certain buff/debuff just hover it and write down the spellID. (Make sure you have the spellID mod installed)

Some spells have the same buff/debuff effect and can overcast each other. There is a list of those spells here: http://elitistjerks.com/f15/t107452-cataclysm_raid_buffs_debuffs/

You can define different buff, debuff and cooldown lists for different chars and different specs. Use conditions to split them up.
The number values in the brackets are IMPORTANT. They have to count up from 1. Don't mess them up.

-------------------------------------
-- rFILTER 3 - CONFIG DOCUMENTATION
-- zork, 2011
-------------------------------------

-------------------------------------
-- GENERAL
-------------------------------------

highlightPlayerSpells = true --player spells will have a blue border
updat...

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