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XLoot 1.0 (z22)

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Change Log:
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z22:
Fix right-click not picking up loot

z21:
Minor performance update
Better compatibility with Masque skins
Proper zhTW localization

z18:
Fixed skin border size not applying
Allowed skins to supply alternate default colors (User must have default color settings for them to apply)
Adjusted color settings for "Legacy" skin
Slightly darkened loot borders when coloring by quality
Added a couple failsafes to try to catch slot errors

z17:
Mostly transparent changes involving packaging.

1.0.16a:
Fixed bug when selecting profile
Localized profile name

1.0.16-release:
**Options panel complete
**Slash commands completely changed
Add "Legacy" skin (Thanks to rikarods)
Added Profile management panel
/xloot now opens options panel
lists options that can now be set via for those who still wish to use slash commands
Fixed Link-to-chat "Threshold not reached" issue
Resorted options panel
Recolored large option element labels
Adjusted a lot of the labels

1.0.16-alpha:
Nearly-complete "Blizzard Options Panel" GUI to replace slash commands (Missing Profiles controls, and probably broke some slash commands)
Separated frame and row alpha settings
Added "Highlight" option for rows
Fixed bottom buttons highlighting
Added fixed-width option
Made "collapse looted slots" a option
Added XLootFrame:RegisterSkin and :RegisterMasqueTweak to allow for user made and distributed skins. See top of XLoot.lua
Lost some sanity


FFFFFUUUUUUUUUUUU:
Testing fixes is probably a good thing. The amount of people using this file and reporting this complete failure is slightly disappointing..

1.0.15:
Fix Masque integration again, fail gracefully if required version is not used.

1.0.14:
Masque/ButtonFacade fix. Requires Masque alpha at this point.

1.0.13:
4.2 fix

1.0.12:
Fixed "text" error when using /xloot skin
Reverted to 1.0.x versioning until a name change, due to curse filename conventions

1.1:
Improved he...

Description:
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A customizable loot frame

Providing a large array of options to change how loot is presented, as well as allowing you to use Masque or ButtonFacade Skins, XLoot's job is to make looting more functional while still having a better form.
The 1.0 XLoot branch will eventually replace the legacy XLoot once all features have been implemented.
The major advantage to using the new version is support for Masque/ButtonFacade skins, as well as custom image-based skins instead of simply coloring the frame. Only slightly less important, it doesn't use Ace2 any longer.

Skinning

XLoot can use any Masque skins, but skins made to fit rectangles will work better for obvious reasons.
If you find a skin that doesn't fit correctly, either tell me or go ahead and make a quick compatibility addon. You can add a override for masque skins with XLootFrame:RegisterMasqueTweak(mask_skin, tweak_table) according to the documentation at the top of XLoot.lua Registering your own skin is done in a very similar way, allowing for distribution of user-made skins.

About the plugins

XLoot Group/Monitor/Master require the support plugin in order to be used with this version.
I will be re-writing them as time allows to be stand-alone addons instead of plugins, which will work alongside 1.0 natively, and once that happens, they will all replace the old versions I post. I respect that some people like the old look of the frames, and I may try to make a legacy-lookalike skin.

Options

In-game options are available under Interface -> Addons -> XLoot
/xloot will option options menu as well
/xloot get shows all options available to be set via /xloot set {option} {value}

Localization

enUS and zhTW are supported currently
If you would like to contribute translations for another language, create a Curse account and go to the [url=http://wow.curseforge...

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