Change Log:
--------------------
5.1.1a:
- added Rune of Power and Invoker's Energy
- bugfix for 5.1.1
- added/fixed Savage Defense, Survival Instincts, Bear Berserk, Nature's Vigil
- specmask, weakened blows now only shows up for tanking specs
- Enrage ant Tiger Power buffs
5.1.0:
- Nameplate timers (disabled by default, /nrun nameplates). They're not configurable yet, and positioned to fit default nameplates.
- leaveghost now disabled by default too, it may cause some hanging timers when switching rotation for some classes.
5.0.10:
- new feature: effect-cooldown timer pair (after effect timer fades cooldown timer activates). Only used on Bloodbath atm
- Fixed SW:Death timer, added Mind Flay for the sake of visualisation
- Second part of warlock Pandemic update
5.0.9:
- Warlock config changes to support Pandemic
- /nrun leaveghost - don't hide target/player ghost timers in combat (enabled by default)
5.0.8:
- Totems bugfix
- Mortal Strike now refreshing Overpower
- Fixed shockwave and piercing howl
- Added Storm Bolt, Bloodbath and banners
- A lot of color and priority changes
5.0.7:
- Several fixes for warrior
5.0.6:
- New "singletarget" timers (Weakened Armor/Blows, Curse of Elements, DK debuffs)
- Config tweaks for warlock, priest, warrior
- Where it wasn't before, spell count now updating on existing "unit targets".
5.0.5b:
- one more awesome bug that happens when i don't test anything
5.0.5a:
- hotfix
5.0.5:
- Fixed Weakened Armor/Blows refresh on non-player auras
- Small config tweaks for some classes
5.0.4:
- Updated remaining DK, paladin and shaman configs
5.0.3:
- Fixed bug that caused major performance issues
- Fixed Leg Sweep to be properly considered as multitarget
5.0.2:
- Fixes for Warrior
5.0:
Updated to WoW 5.0
Recharging cooldowns support.
4.4.4:
- 4.2 hack now scanning more more units
- Unlocked resize bug fixed
4.4.3:
NOTE: There was a mistake in 4.4.1 release of userconfig docs. texture and fonts customiz...
Description:
--------------------
Combatlog driven multitarget timer addon for all classes. Also supports cooldowns, spell activation overlay, totems, drain soul ticks, aoe timers, internal cooldowns.
/nrun - list of slash commands
NugRunning on github
For detailed customizatation of spell list/settings edit user config module.
NugRunningUserConfig wiki page
TukUI/ElvUI styled skin by mrruben5
If you've noticed something missing in default config that should be there, post about it in the comments. I can't always keep up with the changes on classes that I don't actively play.
Since 5.1.0 you can also enable nameplate timers. Spells that appear on nameplates should be specifically marked for this in config with nameplates = true. Atm only shadow priest and warlock dots are marked.
Current Issues:
Most situations when one spell should refresh another aren't appearing in combat log since 4.2. It's unlikely Blizzard will ever fix this bug. At least now in mop there's a lot less such mechanic for dot classes. And with the workarounds it's mostly noticable on warlock when using Void Ray or Soulburn-SoC.
--------------------
5.1.1a:
- added Rune of Power and Invoker's Energy
- bugfix for 5.1.1
- added/fixed Savage Defense, Survival Instincts, Bear Berserk, Nature's Vigil
- specmask, weakened blows now only shows up for tanking specs
- Enrage ant Tiger Power buffs
5.1.0:
- Nameplate timers (disabled by default, /nrun nameplates). They're not configurable yet, and positioned to fit default nameplates.
- leaveghost now disabled by default too, it may cause some hanging timers when switching rotation for some classes.
5.0.10:
- new feature: effect-cooldown timer pair (after effect timer fades cooldown timer activates). Only used on Bloodbath atm
- Fixed SW:Death timer, added Mind Flay for the sake of visualisation
- Second part of warlock Pandemic update
5.0.9:
- Warlock config changes to support Pandemic
- /nrun leaveghost - don't hide target/player ghost timers in combat (enabled by default)
5.0.8:
- Totems bugfix
- Mortal Strike now refreshing Overpower
- Fixed shockwave and piercing howl
- Added Storm Bolt, Bloodbath and banners
- A lot of color and priority changes
5.0.7:
- Several fixes for warrior
5.0.6:
- New "singletarget" timers (Weakened Armor/Blows, Curse of Elements, DK debuffs)
- Config tweaks for warlock, priest, warrior
- Where it wasn't before, spell count now updating on existing "unit targets".
5.0.5b:
- one more awesome bug that happens when i don't test anything
5.0.5a:
- hotfix
5.0.5:
- Fixed Weakened Armor/Blows refresh on non-player auras
- Small config tweaks for some classes
5.0.4:
- Updated remaining DK, paladin and shaman configs
5.0.3:
- Fixed bug that caused major performance issues
- Fixed Leg Sweep to be properly considered as multitarget
5.0.2:
- Fixes for Warrior
5.0:
Updated to WoW 5.0
Recharging cooldowns support.
4.4.4:
- 4.2 hack now scanning more more units
- Unlocked resize bug fixed
4.4.3:
NOTE: There was a mistake in 4.4.1 release of userconfig docs. texture and fonts customiz...
Description:
--------------------
Combatlog driven multitarget timer addon for all classes. Also supports cooldowns, spell activation overlay, totems, drain soul ticks, aoe timers, internal cooldowns.
/nrun - list of slash commands
NugRunning on github
For detailed customizatation of spell list/settings edit user config module.
NugRunningUserConfig wiki page
TukUI/ElvUI styled skin by mrruben5
If you've noticed something missing in default config that should be there, post about it in the comments. I can't always keep up with the changes on classes that I don't actively play.
Since 5.1.0 you can also enable nameplate timers. Spells that appear on nameplates should be specifically marked for this in config with nameplates = true. Atm only shadow priest and warlock dots are marked.
Current Issues:
Most situations when one spell should refresh another aren't appearing in combat log since 4.2. It's unlikely Blizzard will ever fix this bug. At least now in mop there's a lot less such mechanic for dot classes. And with the workarounds it's mostly noticable on warlock when using Void Ray or Soulburn-SoC.