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ArkInventory (3.03.15)

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Change Log:
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*3.03.15 (28-SEP-2012)*
* added - config > settings > > items > scale
* fixed - optional dependency link for libpetjournal
* fixed - x-embed dependency link for libpetjournal

*3.03.14 (27-SEP-2012)*
* fixed - optional dependency link to libpetjournal for everyone
* fixed - x-embed dependency link to libpetjournal for curse no lib users
* fixed - idiot programmers really stupid mistake
* note - all data has been erased, again, sorry. last time though. please login to each character to update its data

*3.03.13 (27-SEP-2012)*
* fixed - issue with guild data not erasing gold value when erased
* fixed - possible issue with erase data function (might not be fixed as i couldnt duplicate the issue)
* changed - a guild bank now only has an option to erase all data
* note - all token data has been erased, again, the erase confirmation should appear in your chat window, please login to each character to update its data

*3.03.12 (26-SEP-2012)*
* fixed - issue with cursor not showing sell icon
* changed - tooltip item counts, by default they now show only your own faction
* note - all token data has been erased, again, the erase confirmation should appear in your chat window, please login to each character to update its data

*3.03.11 (26-SEP-2012)*
* fixed - issue with clicking on gold amount in bag window
* fixed - issue with rule caching
* fixed - currency tokens now using blizzard linktype
* fixed - currency tooltips now include item counts
* fixed - the chatlink and dressup functions work for items in wearing, token, mail and void storage locations
* fixed - pet window, summon/dismiss via left click, right click menu as per pet journal
* fixed - ldb pet object, left click to summon next pet, shift left click to dismiss active pet, right click for setup
* added - pets now break down into four categories, pet (bound), pet (tradeable), battle pet (bound) and battle pet (tradeable)
* added - for sorting purpo...

Description:
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PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY


NOTE: as of 3.02.36 both sorting and rules have changed, your sorting wont sort and your rules are probably broken - this is not a bug, it's intentional.

to see how you need to setup sorting go here http://code.google.com/p/arkinventory/wiki/UserGuide_HowTo_Sorting

to see how to setup rules go here http://code.google.com/p/arkinventory/wiki/RuleFunction

the FAQ is here http://code.google.com/p/arkinventory/wiki/FAQ

the wiki is here http://code.google.com/p/arkinventory/w/list



ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.


You can also over-ride the default category by creating a rule that matches either a single or multiple items.


Overview:

* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categorie...

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