Change Log:
--------------------
5.0 Alpha 6
Begun work on the actual end-user UI (because people seem to think the current one is final for some reason).
Added automatic source configuration for supported trigger/source types. Manual configuration still exists. At the moment there's no way to edit sources on triggers.
Note: Existing UnitAura triggers will be broken in this release, you'll need to reconfigure the displays with those from scratch.
5.0 Alpha 5
Packing the right changeset is an incredibly difficult task for me on a Monday, apologies.
5.0 Alpha 4
Re-enabled the on-screen previews, fixing the most obvious errors in the process. If there's any more, please report them.
5.0 Alpha 3
Disabled on-screen previews due to the severe amount of errors and bugs they were causing with the rest of the UI, sorry!
5.0 Alpha 2
Added keyboard shortcuts to the browser. You can use Ctrl+N, Ctrl+Delete and Ctrl+Tab/Ctrl+Shift+Tab while mousing over the browser to do things. These are experimental.
Reworked internal code a small bit to allow easier additions of future features. This should not break existing auras, if it does please report it as a bug.
Added Aggro, Combo Point, Equipment, Pet, Runes and Stance triggers. All but Equipment have working GUI's.
Added missing controls to DisplayState trigger.
Added 'basic' activation editor. Not complete, but workable.
Reduced row spacing throughout the UI.
Fixed memory issues with stateful iterators.
Added on-screen display previews of all displays. Currently all displays are shown and there is no way to filter them, this will change. These previews can be interacted with for positioning and anchoring.
Made Show Tenths/Hundredths Below sliders hide if their respective checkbox settings are false.
Description:
--------------------
Mists of Pandaria compatible release. This version will NOT work with the Live (4.3.4) client. Expecting it to is foolish. Do, however, expect many bugs, inconsistencies, issues, errors, and a lack of good food. There are a lot of missing features in this release, and it is intended purely for extremely early testing. Complaining that it's missing things is a pointless endeavour, and will result in termination.
Use /powa to bring up the configuration menu, on the first run you will be greeted with a "What's Changed" dialog, which includes release notes and known issues. Read these!
Expect many bugs, issues and missing features. Report them liberally in the comments section. Many trigger types/source types are missing and will be implemented soon-ish, with the idea of them actually working as opposed to 'maybe' working.
Forum thread, including super terrible and basic tutorial.
--------------------
5.0 Alpha 6
Begun work on the actual end-user UI (because people seem to think the current one is final for some reason).
Added automatic source configuration for supported trigger/source types. Manual configuration still exists. At the moment there's no way to edit sources on triggers.
Note: Existing UnitAura triggers will be broken in this release, you'll need to reconfigure the displays with those from scratch.
5.0 Alpha 5
Packing the right changeset is an incredibly difficult task for me on a Monday, apologies.
5.0 Alpha 4
Re-enabled the on-screen previews, fixing the most obvious errors in the process. If there's any more, please report them.
5.0 Alpha 3
Disabled on-screen previews due to the severe amount of errors and bugs they were causing with the rest of the UI, sorry!
5.0 Alpha 2
Added keyboard shortcuts to the browser. You can use Ctrl+N, Ctrl+Delete and Ctrl+Tab/Ctrl+Shift+Tab while mousing over the browser to do things. These are experimental.
Reworked internal code a small bit to allow easier additions of future features. This should not break existing auras, if it does please report it as a bug.
Added Aggro, Combo Point, Equipment, Pet, Runes and Stance triggers. All but Equipment have working GUI's.
Added missing controls to DisplayState trigger.
Added 'basic' activation editor. Not complete, but workable.
Reduced row spacing throughout the UI.
Fixed memory issues with stateful iterators.
Added on-screen display previews of all displays. Currently all displays are shown and there is no way to filter them, this will change. These previews can be interacted with for positioning and anchoring.
Made Show Tenths/Hundredths Below sliders hide if their respective checkbox settings are false.
Description:
--------------------
Mists of Pandaria compatible release. This version will NOT work with the Live (4.3.4) client. Expecting it to is foolish. Do, however, expect many bugs, inconsistencies, issues, errors, and a lack of good food. There are a lot of missing features in this release, and it is intended purely for extremely early testing. Complaining that it's missing things is a pointless endeavour, and will result in termination.
Use /powa to bring up the configuration menu, on the first run you will be greeted with a "What's Changed" dialog, which includes release notes and known issues. Read these!
Expect many bugs, issues and missing features. Report them liberally in the comments section. Many trigger types/source types are missing and will be implemented soon-ish, with the idea of them actually working as opposed to 'maybe' working.
Forum thread, including super terrible and basic tutorial.